Graphic & Motion Design

April 1, 2018

Ducking Stool

This is a project I worked on at Fuzzy Duck.

The National Justice Museum’s aim is to inspire people of all ages to become active citizens. They do this through fun and engaging activities, exhibitions and educational programmes relating to law and justice. The Museum underwent a full refurbishment and Fuzzy Duck were asked to produce the all new AV content.

This is one of the interactive I worked on based on the medieval punishment device, the Ducking Stool. The player has to answer a series of questions relating to the history of punishments  – but they must be quick! Too many wrong answers and poor Agnes will get dunked!